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Microsoft

Digital Dalis and Pixel Picassos

by Olivia Gomez

Olivia Gomez showcases the viral Youtube channel, Corridor Digital’s, VFX art.

Your storage with Microsoft DNA

by Luke Smith

Microsoft is developing DNA technology that could revolutionize data storage by the end of the decade. Just last year they transmitted 200 megabytes of literary classics – 100 in total – onto DNA, and are now looking to use this knowledge to tackle one of our newest technological problems. Our lives have been changed by […]

Microsoft’s bot took a look at Exeter, here’s what it saw

by Jonathan Land

Microsoft recently announced a new caption image bot. This may sound familiar, as they were the ones who released the hilarious how-old.net website. This bot is no different from being hilariously wrong sometimes. What this bot does is analyse an image and tries to describe, in a natural way, what’s in the picture. The bot […]

Let’s Talk About Games

by Jonathan Land

The Witcher 3 was the most talked about game of 2015 according to analyst Thomas Bidaux. After analysing millions of articles The Witcher 3 got 51,098 article mentions, with Fallout 4 coming in a close second with 50,144. It’s worth noting that Fallout didn’t get announced until June, meaning if Fallout was announced in at […]

Review: Halo 5: Guardians

by Sam Cooke

Since its first tease at E3 2013, the metaphorical river of superlatives used to describe the latest instalment in Microsoft’s Halo franchise hasn’t stopped flowing. Seattle-based developer 343 Industries has told fans that Halo 5: Guardians would be the biggest, most expansive, most epic Halo yet, in terms of both story and scale. A new […]

Microsoft E3 Press Conference

by Games

Microsoft unveil their plans for gaming and entertainment at the E3 Microsoft Conference. Luke Pilchowski breaks it down. Phil Spencer’s second E3 conference continues to live up to his gaming-priority promise last year with a press conference that is start-to-end about gaming. From the return of old favourites, to brand new IPs, to the future […]

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