Online Screen Editor Jacob Heayes runs through some of the highlights of 2019 in video game storytelling.
Coinciding with the release of Death Stranding, Taylor-William Hill makes a case for the existence of gaming auteurs.
No Man’s Sky is inarguably one of the most anticipated games in recent years, generating buzz across many communities with its promise of exploring the ultimate sandbox: space. The hook was deceptively simple: you have a spaceship, and you travel through the universe, exploring planets and discovering new biomes, minerals, plant-life, and animals on every […]
Of late, Sony’s E3 press conferences are a little like buses. Still trying to remove the scars of that PS3 announcement in 2007, we’ve waited years for killer Sony E3s. Final Fantasy 7 Remake, Shenmue 3, Horizon: Zero Dawn, The Last Guardian, Uncharted 4: Drake’s Deception: now the great times seem to be coming in […]
What do you do when you have far too much to do already. Easy: give yourself more to do! I still have a bevy of quests, side quests and freeform objectives that I’ve racked up since Fallout 4 released in October last year. Preston Garvey has given up nagging me to free any more of his beloved […]
Sic parvis magna. Greatness from small beginnings. This wasn’t exactly a phrase that meant a big deal to me as I readied myself for my fifth adventure in Nathan Drake’s grave robbing gear (including the Vita-only Uncharted: Golden Abyss). Initially, it appeared nothing more than some, albeit pretty, wording adorning the special edition Uncharted 4: A Thief’s […]
Nostalgia is a funny thing. Video games that we love, perhaps more than any other medium, can be almost permanently lodged in our minds; they make up who we are as gamers. So, when we go back to our revisit our absolute favourites that entranced us in previous years, we often find that the very best […]
The core gameplay of Tom Clancy’s Rainbow Six: Siege is truly, properly excellent. It combines all the best bits of the classic search-and-destroy gametype (attackers vs. defenders, close quarters, no respawns) and adds a massive layer of tactical depth on top of that with the addition of special skills, gadgets and destructible environments. It’s a […]
Games studio Ubisoft announced on February 11th via their blog that they plan to “step back and re-examine” the blockbuster video-game franchise Assassin’s Creed. Up until 2016 the series has become an annual fixture in the gaming calendar, releasing new titles and DLC regularly (some would say too regularly). In lieu of the upcoming movie […]
2015 was a good year for gaming. We found a steady supply of decent AAA titles drop into our eager hands with a sprinkling of indies to boot: Dying Light, The Witcher 3, Bloodborne, Metal Gear Solid V and Fallout 4 released alongside the likes of Her Story, Everybody’s Gone To The Rapture and couch play classic Rocket […]