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sequels

For Sequels Sake: Good and Bad Sequels

by Will Evans

Will Evans evaluates well-known sequels and the extent to which they are made for profit for genuine storyline development.

Dream – Sequel

by Catherine Lloyd

Catherine Lloyd, Copy Editor, delves into why The Golden Compass didn’t fulfil the promise it had upon release.

The Curious Case of Avatar

by Jonathan Chern

On the front cover of the 2010 edition of 1001 Movies You Must See Before You Die exists a single picture from a single film. It’s not Citizen Kane, and it isn’t The Godfather, nor is it Seven Samurai. All of these films were made over 40 years ago and people are still talking about […]

Sequel fever: Are we sick of it?

by Mark Allison

When perusing through the list of upcoming Marvel films, it’s difficult not to feel deeply depressed. Stretching into what feels like the next millennium, there are sequels, reboots, and re-adaptations of stories and heroes we’ve seen before. These colourful, computerised concoctions are churned out every few months, while a horde of masochistic fans swallow up […]

Money making vs Originality – the problem of never ending sequels

by Ben Londesbrough

The video game industry has become one of the leading industries in the world, raking in 46.5 billion U.S. dollars in 2014 alone, outstripping the film industry that only made 31.8 billion. Unlike the movie business, however, video games lack the secondary markets of home media sales or the selling of rights. Therefore game developers […]

New column: ‘Sequel-ation’

by Sam Woolf

Rehashes, spinoffs, reimaginings; call them what you will, sequels have been a part of the gaming industry for the most part ever since it’s ever been an industry. The notion of going back to mechanics that are tried and tested and creating a title that already has a fan base, just makes more sense than […]

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